Small Market Meetings

JUN 2017

The Newspaper for Smaller Cities, Facilities and Planners.

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10 Industry News Be iNspired LET us INSPIRE YOUR NEXT MEETING in BLOOMINGTON-NORMAL! View our Planning Guide online at or call 800.433.8226 MeetMax Games Launches New Category of Corporate Entertainment NEW YORK — MeetMax Games has launched Smart Group Games, a new concept in corporate entertainment that uses an inno- vative technology platform to bring interac- tive face-to-face fun to any venue. MeetMax runs a variety of unique games that create challenging, lighthearted competi- tion and get people interacting at events, conferences, team meetings or parties. The games, which simultaneously accommodate large groups of players, encourage partici- pants to collaborate, negotiate and strategize with each other. "As a huge fan of modern board games, my Courtesy MeetMax MeetMax Games offer technology-based games to facilitate cooperation at meetings. primary goal was to make games that were fun and challenging while keeping them accessible for a large group," said MeetMax Games founder Rikki Tahta. "The develop- ment challenge was to create real games with uncertain outcomes where people made interesting decisions, but that could handle 20 or more simultaneous players who had to learn how to play in under two minutes." "We pulled three different departments together to engage and recharge," said Dow Jones chief innovation officer Edward Roussel, one of the early beta clients. "Everyone had a blast. Within minutes, the teams had loos- ened up and were having fun with an experi- ence that was entirely original." MeetMax provides the platform and leads all the games. Clients just need to provide the location and players. A typical event will be one to two hours, with four or five different games. All games are played face to face, while shared screens across a playing area provide a common view to allow players to collaborate and keep track of their progress. A patented ID card action system allows up to 50 players to participate simultaneously in a single game. Examples of MeetMax's initial line of games are Treasure, a puzzle-solving game where players use their communications skills to locate their teammates and the treasure; Potions, a negotiation game where players are in partnerships and strategically trade infor- mation to create the strongest potion; and Settlement, a collaborative game where play- ers develop their characters by trading resources, learning new skills and working together to build towns.

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